The NHL EVS import imports an XML file supplied specifically by the NHL. 10 events in the file will be imported where the lead and lag time can be set for the instance lengths. Plus, the player shifts are imported based on those that played in the game. This import generates instances for both teams found in the file. The key to this import is that it uses time of day, so the timeline must match the times found in the file. This is similar to the GPSports import’s reliance on the timeline timecode. Use the timeline timecode procedures to alter the timeline timecode.