Advanced Audio Mixer
The Advanced Audio Mixer allows for further customization when it comes to how broadcasts sound. Up to four audio sources can be used and controlled for viewer and personal sound.
The mixer allows the use of up to 4 audio sources. This means you can input your external audio mixer as usual and utilize audio from 3 cameras or other sources. Being able to utilize the audio from your cameras means you can now build a more well-rounded audio experience for broadcasts. This also means the ability to plug a handheld mic into the camera and being able to do sideline reporting without running long audio cables back to the audio mixer.
Viewing the Advanced Audio Mixer
To view the Advanced Audio Mixer, click the small arrow next to the Main Audio option on the bottom right-hand side of Production Truck.
Mute
The main output audio channel and each of the new four audio channels can be muted. Easily turn on and off the audio channels not being used.
Audio Preview (Headphones)
This button outputs audio to the computer speakers or into headphones that are connected to the computer. Enable the Audio Preview feature on any of the audio channels to verify the quality and levels.
Solo
The solo button can be considered almost the opposite of the mute button. Enable the Solo feature on an audio channel to choose to only use that source; all other channels are muted. If you enable Solo on a second source then only those two sources are enabled. Use this feature to easily choose which sources you want to use without having to use the mute buttons.
Delay
In this same location, delayed broadcast audio is available as well. The delay feature allows delays up to 20 seconds in Mac Production Truck.
On a Mac it looks like the example below:
On a Windows computer go to settings then Audio Source. Delay is an option below the source area.
AFV
The AFV feature stands for “Audio Follow Video”. This is an advanced audio setting that allows for connecting an audio source to a video source. This way when you cut to a certain camera the audio source that corresponds to it will become the primary audio channel. Connect camera and audio sources by how they correspond with the source numbers.
For example...
- Camera A is connected to Audio Channel 1
- Camera B is connected to Audio Channel 2
- Camera C is connected to Audio Channel 3
- Camera D is connected to Audio Channel 4
This is a great feature for using a camera on the sidelines with a reporter. As an example, if you have your sideline camera set to Camera D and your Audio Channel 4 input set to that camera’s audio, that audio channel will automatically become solo’d and become the primary audio. This makes it easy to cut to the reporter without having to worry about enabling the correct audio source or muting the unneeded audio channels.
Video Clips
The Solo and Audio preview features are also available on video clips to guarantee full control over that audio source as well.