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Glossary

Text Commands

Manipulate text using text commands in scripting.

$THIS_BUTTON

Use scripting to return the but­ton name.

$BUTTON_ID

Use scripting to return the but­ton identifier.

ABS

Modify scripting to return the absolute val­ue of a number.

ADD LABEL_IN_GROUP

Use scripting to add a label and label group to all open code buttons.

AND

Use the AND command to combine more than one condition in your scripting.

BUTTON

Use the BUTTON command to grab the output of another button.

BUTTON COLOR

Use scripting to change the background color / opacity of a current button.

BUTTON NAME

Use this command to grab the name of a different button, using an identifier.

BUTTON OPACITY

Use scripting to change the background color of the current button.

BUTTON STATE

Generally used with the IF command, this script returns 1 if the button is down and 0 if the button is up.

CEILING

Modify scripting to return a num­ber which has been round­ed up to the spec­i­fied num­ber of dig­its from the dec­i­mal point.

CODE

Use the CODE command to obtain the output from another button using a name.

CODE ID

This script will grab the identifier from another button using a name.

COUNT

Use this command to count then number of labels in the timeline.

DECIMAL

Modify scripting to return a num­ber to the spec­i­fied num­ber of dec­i­mal places.

END

Within scripting, produce the latest end time of the labels or instances in seconds.

END TIME

The END TIME command will return all instances that have the correct end time condition.

FLOOR

Use scripting to return a num­ber that has been round­ed down to the spec­i­fied num­ber of dig­its from the dec­i­mal point.

FROM

Use the FROM command to obtain instances from specified timelines.

GROUP

The GROUP command will return all the instances that have labels with the particular group name.

HH:MM:SS

Utilize scripting to specify time in Hours:Minutes:Seconds.

IF

Within scripting, use the IF command to execute a statement based on a condition.

INSTANCES

Use this script to return instances of the timeline respecting the specified criteria.

INSTANCES[X]

Use this script to return the instance in the timeline based on start times.

LABEL

Use this command in scripting to return a label in the timeline.

LABEL IN

Use the LABEL IN command to return a label in the instances of the timeline.

LABEL IN GROUP

Use scripting to filter instances through ranges of numeric values of labels, belonging to a specified group.

LENGTH

Use scripting to identify the length of labels in the time­line (includ­ing mul­ti­ple ones in the same instance).

LIMIT

Learn how to limit instances based on conditions using scripting.

MOVE BUTTON BACK

Use scripting to move a button to the back of the code window.

MOVE BUTTON FRONT

Use scripting to move a button to the front of the code window.

NOT

Use scripting to find instances from the timeline that do not contain either label.

NUMBER

Utilize scripting to return a num­ber from the giv­en string or instances.

NUMBER COUNT

Use scripting to count of valid number labels.

OPEN

Show whether a given timeline is currently open using scripting.

NOT OPEN

Test whether a giv­en time­line is cur­rent­ly closed using scripting.

OR

Use scripting to count X and/or Y.

OUTPUT COLOR

Use scripting to change the text color for the output of the button.

OVERLAP

Utilize scripting to return instances from the giv­en argu­ments that over­lap for any part of the time­line.

OVERLAP_LENGTH

Use scripting to show the length of instances that over­lap with anoth­er instance in the time­line.

PUSH BUTTON DOWN

Use scripting to push a button down with or without other conditions.

PUSH BUTTON DOWN WITH DELAY

Use scripting to push a button down with delay.

PUSH BUTTON UP

Use scripting to push a button up, with or without other conditions.

PUSH BUTTON UP WITH DELAY

Use scripting to push a button up, with delay.

RENAME

Use scripting to rename a button.

RENAME GROUP

In scripting, use the RENAME command to change the group name of a button.

ROUND

Use scripting to round a number to specified decimal point.

START

Utilize scripting to find the ear­li­est start time of a labels or instances in the time­line.

START TIME

Utilize scripting to return all instances that have the cor­rect start time condition.

STRING

Use scripting to return a string from the given number of instances.

TEXT COLOR

Use scripting to change the text color of a button name.

TIME

The TIME command will return all instances that have the specified length condition.

UNIQUE

Use the UNIQUE command to return instances from the given arguments that do not overlap for any part of the timeline.

WHERE

The WHERE command allows you to specify the selection of instances according to conditions.