Send Instances to a Database

This tutorial is specific to our newest product, Hudl Sportscode. If you’re on Sportscode v11, use these resources instead or upgrade today.

Tip:

Databasing is a way to cre­ate a long-term video archive of instances that can orig­i­nate from dif­fer­ent Sportscode timelines.

Creating a New Database

  1. Open a Sportscode video file con­tain­ing instances that you want to database. 

  2. Select the instances you’d like to database. 

  3. Click the Database icon. 

  4. Select Standalone

    Typically, you’ll want to save your instances to a stand­alone data­base so that your new file won’t need to refer to the orig­i­nal video files in order to play. This will allow you to trans­fer your data­base file to oth­er com­put­ers with­out need­ing to also trans­fer the orig­i­nal video files too. 

  5. Name the file and select the save loca­tion. Click Save

  6. Your instances will begin export­ing to a data­base and you’ll be noti­fied when it’s completed.

  7. You’ll see that all the instances you select­ed have been added to a database. 

Changing Database View / Layout

  1. Click the View icon.

  2. Click Code View.

  3. See that your instances are now grouped up togeth­er in rows.

Add Instances to an Existing Database

  1. To send instances to an exist­ing data­base, open up the data­base you want to send instances to.

  2. Select the instances you want and then click the Database icon. 

  3. See that your instances have been added to this exist­ing database.