Data Terminology
Event
Definition: An action that occurs in a sporting match that may be instantaneous or have a time span
Raw Event
Definition: An event generated externally by a provider
Example:
- Pass
- Goal
- Corner
Custom Event
Definition: An event generated by a rule from event and tracking data
Example:
- Goalkeeper Pass (a pass where the player is in the "Goalkeeper" position)
- Switch Pass (a pass across the pitch)
- Dangerous Pass (e.g. pass across the pitch in the back third)
- Run behind the defensive line (e.g. an attacking player runs beyond the back-most defender)
- Pass under pressure (a pass where receiver has a defender closer than 2 meters)
Sequence
Definition: Consecutive set of events associated with one team
Raw Sequence
Definition: Consecutive set of events associated with one team, ending by a defensive action or shot at goal
Custom Sequence
Definition: A subset of a sequence generated by a rule from event and tracking data
Example:
- Sequences that contain a goal event (e.g. a raw event
- Sequences that contain a dangerous pass (e.g. a custom event)
- Corner progressing to a shot at goal (e.g. sequence containing a corner event and a shot event)
- Low Build Up (e.g. consecutive events for one team in the defensive third which lasts for more than 10 seconds
Attribute
Definition: Data associated with an event.
- Have a string value (e.g. the attribute "Player" can have the value "Joe Bloggs")
- Be boolean (e.g. the attribute "Cross" can exist on the event "Pass")
Raw Attribute
Definition: Attribute provided by the event data provider
Example:
- Team
- Player
- X/Y Location
- Distance (for a pass)
- Outcome (for a shot)
Custom Attribute
Definition: Attribute generated by a rule from event and tracking data
Example:
- Number of players behind the line of the ball
- Distance from ball to closest defender
- Number of players in the box