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Data Terminology

Event

Definition: An action that occurs in a sporting match that may be instantaneous or have a time span


Raw Event

Definition: An event generated externally by a provider

Example:

  • Pass
  • Goal
  • Corner

Custom Event

Definition: An event generated by a rule from event and tracking data

Example:

  • Goalkeeper Pass (a pass where the player is in the "Goalkeeper" position)
  • Switch Pass (a pass across the pitch)
  • Dangerous Pass (e.g. pass across the pitch in the back third)
  • Run behind the defensive line (e.g. an attacking player runs beyond the back-most defender)
  • Pass under pressure (a pass where receiver has a defender closer than 2 meters)

Sequence

Definition: Consecutive set of events associated with one team


Raw Sequence

Definition: Consecutive set of events associated with one team, ending by a defensive action or shot at goal


Custom Sequence

Definition: A subset of a sequence generated by a rule from event and tracking data

Example:

  • Sequences that contain a goal event (e.g. a raw event
  • Sequences that contain a dangerous pass (e.g. a custom event)
  • Corner progressing to a shot at goal (e.g. sequence containing a corner event and a shot event)
  • Low Build Up (e.g. consecutive events for one team in the defensive third which lasts for more than 10 seconds

Attribute

Definition: Data associated with an event.

  • Have a string value (e.g. the attribute "Player" can have the value "Joe Bloggs")
  • Be boolean (e.g. the attribute "Cross" can exist on the event "Pass")

Raw Attribute

Definition: Attribute provided by the event data provider

Example:

  • Team
  • Player
  • X/Y Location
  • Distance (for a pass)
  • Outcome (for a shot)

Custom Attribute

Definition: Attribute generated by a rule from event and tracking data

Example:

  • Number of players behind the line of the ball
  • Distance from ball to closest defender
  • Number of players in the box